Brutal Pico Race unexpected release !


I recently discovered @freds72 polyfill allowing polygon with 4 or more edges to display slightly faster than 2 trifill from @p01... More, this polyfill comes with subpixel precision and less token count ! Combining with the new bitwise operator and other pico8 0.2.x optimization, I win 3% on CPU and 80 tokens !

I feel I had to use this little extra ! So I decide to improve the viewing distance in split screen, which was very close, and add a gameplay feature that was on my todo-list, drafting !

It is not a realistic drafting, but more like in mario-kart. You don't gain a continuous little boost while staying in the trail of an opponent. Instead, you gain a boost after staying 1 second in the trail. Of course you need to have a good speed to trigger the boost. The game indicates that you have the good conditions to trigger the boost by adding a visualfx, lots of "speed dust".  A wind sound indicates that the boost is activated, beware of collisions :D

My pico8 cartridge is now full again, 8192 tokens :)

So here is the new Brutal Pico Race release 104, with more view distance in 2 players mode, and drafting !

Good luck and have fun !

Files

brutalpicorace-104_windows.zip 1 MB
Jul 15, 2020
brutalpicorace-104_osx.zip 3 MB
Jul 15, 2020
brutalpicorace-104_linux.zip 669 kB
Jul 15, 2020
brutalpicorace.js.104.zip Play in browser
Jul 15, 2020

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Comments

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(+1)

Hey this and LowMemSky are my favourite pico8 games. Thanks for improving it even more, from awesome to awesomer!

Thanks

(+1)

it's cool to see a dev give their game some love even if it's a year after the release. big ups!

(+1)

Thanks :)